SculptureSonic — Sound That Shapes Stories
Welcome
A sound design studio based in Copenhagen with over 15 years of experience crafting immersive audio for theatre, film, music, and games.
From cinematic soundscapes to interactive game audio, I specialize in turning ideas into sound. Whether you need custom composition, detailed sound design, or QLab/Wwise/FMOD implementation, I'm ready to collaborate.
Let’s make something unforgettable—together.
Stubmøllevej 16
Copenhagen, SV 2450
Sculpturesonic(at)gmail.com
+45 426-326-46
CVR: 34133964
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- About -



I shape sound into stories.
Based in Copenhagen, I work across theatre, film, music, and games — blending precision with emotion, structure with intuition. From dynamic Wwise or Qlab systems to hand-crafted sonic branding or composition, every sound I design is made to connect — not just to ears, but to people.
In an age where AI generates more and more of what we consume, I believe in staying human. Sound should feel lived-in. Felt. Remembered.
At SculptureSonic, nothing is generic. Every frequency is a choice. Every silence, a statement.
Let’s make something unforgettable.



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- Services -
Post Production
Broadcast-ready post production for film, commercials, podcasts, and web.
Composing
Original scores and ambient textures, built to elevate your story. Across many different genres
Mix & Master
Clean, powerful, and emotive mixes for stereo or multichannel formats.
Sound Design
Custom sound design for film, theatre, games and other interactive experiences.
Voice Over
Voiceover recording and editing – for media, games, and commercials.
Game Audio
Implementation-ready sound design for games – interactive music, SFX, and adaptive dialogue systems.
Live Sound
Audio engineering for bands, talks, conferences and much more small or large venues
Technical Advice
Do you have an idea, but you need some insight into what is required in regards to sound. Call me
Theater
Composing, programming Qlab, technical setup. I am well versed in theatrical productions
- Recent Projects -

The Battle at Ballerup
A dramatic audio walk about the time they fought over the constitution in the garden of Ballerup Inn

The Slaughter Bench.
Immersive audiowalk for Storyhunt in the southern region of Denmark

The Death In Venice
A performative exploration of grand ideas and beautiful language, translated into bodies and moving images.

Untold Stories - Tivoli Gardens
Immersive audiowalk that takes the listener back to the beginning of the Copenhagen Tivoli Garadens

Tegeler - Sonic Branding
Designed the new sonic logo for the audio compagny Tegeler (Germany)

Goodbye Madonna
Goodbye to Madonna is the final part of How to Kill a Dog, where we dismantle myths of the perfect woman. Through music and emotion, they reject cultural ideals and embrace doubt, desire, and a new beginning.
- Audio & Music -
- Customers & Partners -
- Socials -
LETS MAKE SOME NOISE
Address
Contact
CVR
Stubmøllevej 16
Copenhagen, SV 2450
Denmark
+45 426-326-46
Sculpturesonic[at)gmail.com
CVR: 34133964